What this page is for
This page exists to make it clear who is behind the game, what kind of work is being done on the project, and where players can verify the developer identity outside the game itself.
- Madness.st is created and maintained by madguy.
- The game is a free online multiplayer browser shooter.
- The project is public-facing through external creator profiles and community links.
Public creator profiles
These are the public references used as E-E-A-T signals for the project and its developer identity.
Project focus
Madness.st is designed for players searching for a browser shooter, io shooter, or online shooter they can launch instantly. The main experience is short time-to-fun: open the page, join a live server, and start fighting.
Experience signals
The project already includes public-facing game pages, analytics/statistics pages, legal pages, and multi-language support. This helps both players and search engines understand that the game is actively maintained rather than being a thin landing page.
Trust signals
Madness.st clearly identifies its preferred canonical domain, exposes developer identity as madguy, and links to public creator profiles that can be independently verified.
What Madness.st is
- A free-to-play browser shooter with multiplayer gunfights.
- A no-download web game that runs directly in modern browsers.
- An action game built around fast movement, aiming, loot, and PvP encounters.
- An indie live project that can be reached through the canonical domain madness.st.
FAQ
Who made Madness.st?
Madness.st is made by madguy, an indie developer building and maintaining the game under that public creator identity.
Is Madness.st a browser game?
Yes. It is a browser-based multiplayer shooter designed to be played online without downloading a separate client.
Where can I verify the developer identity?
You can use the public about.me, Newgrounds, and YouTube profiles linked on this page as external references for the developer identity behind the project.